{"id":1264,"date":"2018-04-22T17:19:41","date_gmt":"2018-04-22T17:19:41","guid":{"rendered":"http:\/\/hlrnet.com\/sites\/?page_id=1264"},"modified":"2025-11-24T09:43:08","modified_gmt":"2025-11-24T09:43:08","slug":"games-programmeren","status":"publish","type":"page","link":"https:\/\/hlrnet.com\/sites\/games-programmeren\/","title":{"rendered":"Games programmeren"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Reading Time: <\/span> <span class=\"rt-time\"> &lt; 1<\/span> <span class=\"rt-label rt-postfix\">minute<\/span><\/span><ul>\n<li>Context\n<ul>\n<li><a href=\"https:\/\/www.gamesindustry.biz\/\">GamesIndustry.biz<\/a><\/li>\n<\/ul>\n<\/li>\n<li>Platforms\n<ul>\n<li><a href=\"https:\/\/www.adrift.co\/\">Adrift<\/a>, Adventure development and runner<\/li>\n<li><a href=\"https:\/\/inform7.com\/\">Inform<\/a><\/li>\n<li><a href=\"https:\/\/arcade.makecode.com\/\">Microsoft MakeCode Arcade<\/a><\/li>\n<li><a href=\"https:\/\/developer.playcanvas.com\/\">PlayCanvas<\/a><\/li>\n<li><a href=\"https:\/\/github.com\/textadventures\/squiffy\">Squiffy<\/a><\/li>\n<li><a href=\"https:\/\/twinery.org\/\">Twine<\/a><\/li>\n<li><a href=\"https:\/\/www.unrealengine.com\/\">Unreal<\/a><\/li>\n<\/ul>\n<\/li>\n<li>XNA\n<ul>\n<li>Info &amp;Tutorials\n<ul>\n<li><a href=\"https:\/\/www.c-sharpcorner.com\/Articles\/ArticleListing.aspx?SectionID=1&amp;SubSectionID=200\">C# Corner<\/a><\/li>\n<li><a href=\"https:\/\/www.riemers.net\/\">Riemers XNA Tutorial<\/a><\/li>\n<li><a href=\"https:\/\/en.wikipedia.org\/wiki\/Microsoft_XNA\">Wikipedia<\/a><\/li>\n<\/ul>\n<\/li>\n<li>Resources\n<ul>\n<li><a href=\"https:\/\/www.riemers.net\/\" target=\"_blank\" rel=\"noopener noreferrer\">Riemers XNA Tutorial<\/a><\/li>\n<li><a href=\"https:\/\/www.xnadevelopment.com\/\">XNA Development<\/a><\/li>\n<\/ul>\n<\/li>\n<li>Animations, rendering &amp; more\n<ul>\n<li><a href=\"https:\/\/www.autodesk.com\/\">Autodesk<\/a><\/li>\n<li><a href=\"https:\/\/www.blender.org\/\">Blender 3D<\/a> (free open source)<\/li>\n<li><a href=\"https:\/\/www.daz3d.com\/\">DAZ<\/a><\/li>\n<li><a href=\"https:\/\/www.k-3d.org\/\">K-3D<\/a> is free-as-in-freedom 3D modeling and animation software<\/li>\n<li><a href=\"https:\/\/www.indigorenderer.com\">Indigo rendering<\/a><\/li>\n<li>Lightfeather is a 3D engine for Linux, Mac OS X and Windows. It is designed to be easy to use but still take advantage of the features of modern graphics hardware.<\/li>\n<li><a href=\"https:\/\/www.maxon.net\">Maxon<\/a><\/li>\n<li><a href=\"https:\/\/www.pixologic.com\/\">Pixologic: ZBrush<\/a><\/li>\n<li>Plopp: 3D Painting tool<\/li>\n<li><a href=\"https:\/\/www.wickeditor.com\/\">Wick Editor<\/a>: a free, open-source tool for creating games, animations, and everything in-between!<\/li>\n<\/ul>\n<\/li>\n<li>Game Maker\n<ul>\n<li><a href=\"https:\/\/www.game-maker.nl\/\" target=\"_blank\" rel=\"noopener noreferrer\">Nederlandse Game Maker Community<\/a><\/li>\n<\/ul>\n<\/li>\n<li>Other \/ general\n<ul>\n<li>3D Game Programming<\/li>\n<li>Clanlib: cross platform game SDK<\/li>\n<li><a href=\"https:\/\/www.gamasutra.com\/\">Gamasutra<\/a><\/li>\n<li><a href=\"https:\/\/www.gamedev.net\/\">GameDev<\/a><\/li>\n<li><a href=\"https:\/\/gamesalad.com\/\">Gamesalad<\/a>: for Mac\/iOS<\/li>\n<li><a href=\"https:\/\/www.html5gamedevelopment.org\/\">HTML 5 Game Development<\/a><\/li>\n<li>The Legend of Edgar is a 2D platform game with a persistent world<\/li>\n<li><a href=\"https:\/\/www.khronos.org\/opencl\/\">OpenCL<\/a>: parallel processing<\/li>\n<li><a href=\"https:\/\/www.original3d.com\/\">Original3D<\/a>: game creator<\/li>\n<li><a href=\"https:\/\/www.visualnovelty.com\/\">Novelty<\/a>: a tool for creating your own visual novels and 2D games<\/li>\n<li><a href=\"https:\/\/renpy.org\">Ren&#8217;Py<\/a>: engine that supports the creation of visual novels and dating sims, forms of computer-mediated storytelling<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><span class=\"last-modified-timestamp\">Nov 24, 2025 @ 9:43 am<\/span><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Reading Time: <\/span> <span class=\"rt-time\"> &lt; 1<\/span> <span class=\"rt-label rt-postfix\">minute<\/span><\/span>Context <a href=\"http:\/\/GamesIndustry.biz\" class=\"autohyperlink\">GamesIndustry.biz<\/a> Platforms Adrift, Adventure development and runner Inform Microsoft MakeCode Arcade PlayCanvas Squiffy Twine Unreal XNA Info &amp;Tutorials C# Corner Riemers XNA Tutorial Wikipedia Resources Riemers XNA Tutorial XNA Development Animations, rendering &amp; more Autodesk Blender 3D (free open source) DAZ K-3D is free-as-in-freedom 3D modeling and animation software<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"iawp_total_views":2,"footnotes":"","_wp_rev_ctl_limit":""},"class_list":["post-1264","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Games programmeren - hlrnet.com<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/hlrnet.com\/sites\/games-programmeren\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Games programmeren - hlrnet.com\" \/>\n<meta property=\"og:description\" content=\"Reading Time:  &lt; 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